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(+1)

I wanna play the game. 
Give me the link.

For free.

(-6)

like fr whyu makingmewaste 3 bucks on a mid game

(-5)

paying this much money for a deadbeat gme that doesnt do much,but fight is retrde

Can this be used to make your own game is it a template & the source code available

this game's music slaps, who made it? did you make it yourself?

Made with GameMaker?

I cant understand stamina system. think will be better to remove it which could make fights faster and more fair, when i fought with my brother i could not even make a punch because he lowered my stamins again and again, do not allowing me to do a single punch But game is very awesome and i love it so it is just my recommendation (sorry for english i am not native)

once the steam release is up (which will also mean this version is updated) ill make sure to add a little tutorial and also balance the game a bit :] thanks for giving the game a try!

wonderful !!, I'll wait for it. thanks for your reply

(+1)

what are the controls for the menu

in the menu its "I" to select and enter, the controls are for p1 its 'wasd,t,y,u,i,g,h" for p2, its the numbers on the side of your keyboard

(-1)

YouTube removed and deleted my whole channel and my dedicated event on Itch.io game reviews is Bull***t

This game is crazy fun, kinda dumb how you gotta look at a text file to figure out the controls though

(2 edits)

Oh man. I got really into boxing recently and've been thinking of a game just like this for a while now. 
I think you did a great job emulating the strategy that goes into the boxing match as well as feel and flow of it. You clearly have a lot of appreciation for the sport and it shows!

One thing I personally couldn't figured out was how to utilise attack and guard cancels. I assumed it was a reversal/combo tool just like roman cancel in guilty gear, but if it is intended use I could never get the correct timing/proper attack to get any value from it. In general I had some moments where I didn't understand what move beats what, and resorted to mashing. Despite each player having a very limited moveset, the game still feels like there is a lot of potential for outplay and skill exprecion, but it's really hard to figure out. Showing the frame data or even having an indepth tutorial can help with giving all the tools to the hands of the player.

P.S. it would be increadibly cool to give some moves an ability to instantly KO (or just deal a bunch of damage and have a special animation) an opponent on certain counter hits (like if your opponent goes for the heavy punch and you respond with an uppercut), that would spice the game up in my opinion, and bring in some strategies, which are also present in a real boxing matches (do you risk it and go for KO or just deal consistent damage with bodyshots and jabs)

So yeah, sorry for a lenghty comment. I just realised you are already working on the next project, but this is still a gem. Would be glad to see it updated at some point but for now I'll stick to maining hitboxer in Arcus Chroma, I guess lol

Please can u changer the controls? i pressed EVERY single key and i cant find the one which acts like ENTER please is it that hard? the txt list doesnt work but the game looks so nice please 

(+2)

The controls were UNBEARABLY hard to finally understand by myself but after that it felt really good playing!

(+1)(-1)

PLEASE TELL ME HOW TO GO TO OPTIONS OR TELL ME THE CONTROLS, THE ONES WHICH COMES WITH THE GAME DOESNT WORK

(+2)

WHAT IS THE CONTROLS. PLEASE HELP ME GUYS

(2 edits) (+1)

in the menu its "I" to select and enter, the controls are for p1 its 'wasd,t,y,u,i,g,h" for p2, its the numbers on the side of your keyboard

Thank you =)

(+1)

This game's intro music didn't have to be such a vibe. Took me quite a while to realise what each button does so I can configure them to make it much more comfortable to play. I  really do like the system on stamina management while still having sick combos. The hard CPU is definitely difficult which is fun. Really enjoyed it

Link for android please

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