The start of something new
Hyper HitBoxing » Devlog
First time doing this devlog thing so bare with me.
So the game is pretty much fully functional in its core mechanics. of course im always just fine tuning things to make it more interesting and fun to play.
ill try to keep some updates here every now and then.
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Hyper HitBoxing
fast paced 2D boxing game with fighting game mechanics
Status | In development |
Publisher | |
Author | GxGrainSon |
Genre | Action, Fighting |
Tags | 2D, Arcade, Pixel Art |
Languages | English |
Comments
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stamina bar is kinda hard to manage when attacking and blocking spends it, especially against the CPU on hard, i would like it if you balance out the stamina to make it easier to use but still keep the stamina management